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Growth systems

Duolingo and Figma, side by side.

Compare the tactics currently documented in Tactern. This is a research view, not a scorecard.

Duolingo
CanvaDesignNotionProductivityDropboxStorageSlackProductivityLinearProductivityLoomVideoCalendlyProductivityHubSpotMarketingShopifyCommerceDuolingoEducationWiseFintechRevolutFintechAirbnbTravelUberMobilityGrabMobilityTokopediaCommerceShopeeCommerceWahdaCommunity
Growth teardown

Duolingo

A learning app built around short, repeatable lessons.

Documented
3 tactics
Context
Education · Freemium
Open teardown ↗
Figma
CanvaDesignNotionProductivityDropboxStorageFigmaDesignSlackProductivityLinearProductivityLoomVideoCalendlyProductivityHubSpotMarketingShopifyCommerceWiseFintechRevolutFintechAirbnbTravelUberMobilityGrabMobilityTokopediaCommerceShopeeCommerceWahdaCommunity
Growth teardown

Figma

A collaborative platform for designing and building digital products.

Documented
4 tactics
Context
Design · Freemium
Open teardown ↗
Shared patterns

No shared pattern documented yet.

More research is needed before a shared mechanism can be identified.

Different emphasis

Where the current research diverges.

DuolingoFreemium Conversion · Progress Streak · Collaboration Loop

FigmaInvite Loop · Template Activation · Creator Ecosystem

Read the systems by growth stage

Documented tactics only
01

Acquisition

Get discovered

Duolingo
  • Not documented in Tactern yet.
Figma
  • A community of reusable resourcesCreator Ecosystem
02

Activation

Deliver the first win

Duolingo
  • Friend Quests make progress a shared commitmentCollaboration Loop
Figma
  • The multiplayer invite loopInvite Loop
  • Duplicate a starting pointTemplate Activation
  • Design lessons connect concepts to hands-on practiceProduct Education
03

Conversion

Turn interest into intent

Duolingo
  • Learning starts free before paid convenience becomes relevantFreemium Conversion
Figma
  • Not documented in Tactern yet.
04

Retention

Give people a reason to return

Duolingo
  • Progress StreakProgress Streak
  • Friend Quests make progress a shared commitmentCollaboration Loop
Figma
  • A community of reusable resourcesCreator Ecosystem
  • Design lessons connect concepts to hands-on practiceProduct Education
05

Monetization

Create value worth paying for

Duolingo
  • Learning starts free before paid convenience becomes relevantFreemium Conversion
Figma
  • Not documented in Tactern yet.
06

Virality

Build growth into the product

Duolingo
  • Friend Quests make progress a shared commitmentCollaboration Loop
Figma
  • The multiplayer invite loopInvite Loop