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Growth systems

Figma and Figma, side by side.

Compare the tactics currently documented in Tactern. This is a research view, not a scorecard.

Figma
CanvaDesignNotionProductivityDropboxStorageSlackProductivityLinearProductivityLoomVideoCalendlyProductivityHubSpotMarketingShopifyCommerceDuolingoEducationWiseFintechRevolutFintechAirbnbTravelUberMobilityGrabMobilityTokopediaCommerceShopeeCommerceWahdaCommunity
Growth teardown

Figma

A collaborative platform for designing and building digital products.

Documented
4 tactics
Context
Design · Freemium
Open teardown ↗
Figma
CanvaDesignNotionProductivityDropboxStorageSlackProductivityLinearProductivityLoomVideoCalendlyProductivityHubSpotMarketingShopifyCommerceDuolingoEducationWiseFintechRevolutFintechAirbnbTravelUberMobilityGrabMobilityTokopediaCommerceShopeeCommerceWahdaCommunity
Growth teardown

Figma

A collaborative platform for designing and building digital products.

Documented
4 tactics
Context
Design · Freemium
Open teardown ↗
Shared patterns

The overlap in their documented systems.

Invite LoopTemplate ActivationCreator EcosystemProduct Education
Different emphasis

Where the current research diverges.

FigmaNo distinct pattern yet

FigmaNo distinct pattern yet

Read the systems by growth stage

Documented tactics only
01

Acquisition

Get discovered

Figma
  • A community of reusable resourcesCreator Ecosystem
Figma
  • A community of reusable resourcesCreator Ecosystem
02

Activation

Deliver the first win

Figma
  • The multiplayer invite loopInvite Loop
  • Duplicate a starting pointTemplate Activation
  • Design lessons connect concepts to hands-on practiceProduct Education
Figma
  • The multiplayer invite loopInvite Loop
  • Duplicate a starting pointTemplate Activation
  • Design lessons connect concepts to hands-on practiceProduct Education
04

Retention

Give people a reason to return

Figma
  • A community of reusable resourcesCreator Ecosystem
  • Design lessons connect concepts to hands-on practiceProduct Education
  • Figma
    • A community of reusable resourcesCreator Ecosystem
    • Design lessons connect concepts to hands-on practiceProduct Education
    06

    Virality

    Build growth into the product

    Figma
    • The multiplayer invite loopInvite Loop
    Figma
    • The multiplayer invite loopInvite Loop